RECREATION OF ARCHITECTURAL STRUCTURES USING PROCEDURAL MODELING BASED ON VOLUMES

Recreation of architectural structures using procedural modeling based on volumes

Recreation of architectural structures using procedural modeling based on volumes

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While the procedural modeling of buildings and other architectural structures has evolved very significantly in recent years, there is noticeable absence of high-level tools that allow a Storage designer, an artist or an historian, creating important buildings or architectonic structures in a particular city.In this paper Baby Toiletries we present a tool for creating buildings in a simple and clear, following rules that use the language and methodology of creating their own buildings, and hiding the user the algorithmic details of the creation of the model.

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